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--- ./Makefile.orig Sun Dec 31 14:01:34 2006 |
| 2 |
+++ ./Makefile Fri Jan 5 15:51:35 2007 |
| 3 |
@@ -9,7 +9,7 @@ |
| 4 |
|
| 5 |
# Check OS type. |
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OSTYPE= $(shell uname -s | tr A-Z a-z) |
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-ARCH= $(shell uname -m | sed -e s/i.86/i386/) |
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+ARCH?= $(shell uname -m | sed -e s/i.86/i386/) |
| 9 |
MARCH= $(shell uname -m) |
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OP_SYSTEM= $(shell uname -sr) |
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|
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@@ -27,75 +27,75 @@ BUILD_RELEASE_DIR:=build_release |
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# verbose compilation # |
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# process. # |
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#===========================# |
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-VERBOSE=NO |
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+VERBOSE=YES |
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|
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#===========================# |
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# Q2P Client # |
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#===========================# |
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-BUILD_Q2P=YES |
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+BUILD_Q2P?=NO |
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|
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#===========================# |
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# Enable Optimizations. # |
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# Release build only. # |
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#===========================# |
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-OPTIMIZE=NO |
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+OPTIMIZE?=NO |
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|
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#===========================# |
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# Remove symbols from # |
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# binaries, reduce size. # |
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# Release build only. # |
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#===========================# |
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-STRIP=YES |
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+STRIP?=YES |
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|
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#===========================# |
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# Sound Drivers # |
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#===========================# |
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ifeq ($(OSTYPE),linux) |
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-BUILD_ALSA_SND=YES |
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+BUILD_ALSA_SND?=NO |
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endif |
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-BUILD_OSS_SND=YES |
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-BUILD_SDL_SND=YES |
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+BUILD_OSS_SND?=NO |
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+BUILD_SDL_SND?=NO |
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|
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#===========================# |
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# Quake 2 dedicated server. # |
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#===========================# |
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-BUILD_DEDICATED=YES |
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+BUILD_DEDICATED?=NO |
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|
| 58 |
#===========================# |
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# GLX, SDL-GLX # |
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# render. # |
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#===========================# |
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-BUILD_GLX=YES |
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-BUILD_SDLGL=YES |
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+BUILD_GLX?=NO |
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+BUILD_SDLGL?=NO |
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|
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#===========================# |
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# Linked To GLU library. # |
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#===========================# |
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-WITH_GLULIB=YES |
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+WITH_GLULIB?=YES |
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|
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#===========================# |
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# Built in DGA mouse # |
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# support. # |
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#===========================# |
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-WITH_XF86_DGA=NO |
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+WITH_XF86_DGA?=YES |
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|
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#===========================# |
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# Read from $(DATADIR) and # |
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# write to "~/.quake2" # |
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#===========================# |
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-WITH_DATADIR=NO |
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+WITH_DATADIR?=YES |
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|
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#===========================# |
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# Load renderers # |
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# from $(LIBDIR) # |
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#===========================# |
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-WITH_LIBDIR=NO |
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+WITH_LIBDIR?=YES |
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|
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#===========================# |
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# Built in CD Audio # |
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# support. # |
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#===========================# |
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-WITH_CDAUDIO=NO |
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+WITH_CDAUDIO?=YES |
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ifeq ($(OSTYPE),freebsd) |
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CD_API=cd_freebsd.c |
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endif |
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@@ -107,22 +107,19 @@ endif |
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# Enable XMMS/Audacious # |
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# support. Only one of them # |
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# at same time. # |
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-# No yet for FreeBSD :( # |
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#===========================# |
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-ifeq ($(OSTYPE),linux) |
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-WITH_AUDACIOUS=YES |
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-WITH_XMMS=NO |
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-endif |
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+WITH_AUDACIOUS?=NO |
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+WITH_XMMS?=NO |
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|
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#===========================# |
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# Quake 2 game library. # |
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#===========================# |
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-BUILD_GAME=YES |
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+BUILD_GAME?=NO |
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|
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#===========================# |
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# CTF Library. # |
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#===========================# |
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-BUILD_CTF=YES |
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+BUILD_CTF?=NO |
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|
| 128 |
|
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CLIENT_DIR=$(MOUNT_DIR)/client |
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@@ -133,24 +130,24 @@ UNIX_DIR=$(MOUNT_DIR)/unix |
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GAME_DIR=$(MOUNT_DIR)/game |
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CTF_DIR=$(MOUNT_DIR)/ctf |
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|
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-CC=gcc |
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+CC?=gcc |
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CC_VERSION=$(shell $(CC) -dumpversion) |
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|
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-X11BASE= /usr/X11R6 |
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-LOCALBASE= /usr/local |
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-GAMEBASE= /usr/local |
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-SYSBINDIR=$(LOCALBASE)/bin |
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+X11BASE?= /usr/local |
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+LOCALBASE?= /usr/local |
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+GAMEBASE?= $(PREFIX) |
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+SYSBINDIR?= $(PREFIX)/bin |
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|
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ifeq ($(OSTYPE),freebsd) |
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- DATADIR= $(GAMEBASE)/share/quake2 |
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- LIBDIR= $(GAMEBASE)/lib/quake2 |
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+ DATADIR?= $(GAMEBASE)/share/quake2 |
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+ LIBDIR?= $(GAMEBASE)/lib/quake2 |
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else |
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- DATADIR= $(GAMEBASE)/games/quake2 |
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- LIBDIR= $(GAMEBASE)/games/quake2 |
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+ DATADIR?= $(GAMEBASE)/games/quake2 |
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+ LIBDIR?= $(GAMEBASE)/games/quake2 |
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endif |
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|
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SHLIB_EXT=so |
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-GAME_NAME=game$(ARCH).$(SHLIB_EXT) |
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+GAME_NAME=game.$(SHLIB_EXT) |
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|
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BASE_CFLAGS+=-I$(LOCALBASE)/include \ |
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-I$(X11BASE)/include \ |
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@@ -168,15 +165,11 @@ RELEASE_CFLAGS+=$(BASE_CFLAGS) \ |
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|
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ifeq ($(strip $(OPTIMIZE)),YES) |
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RELEASE_CFLAGS+=-O3 \ |
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- -march=$(MARCH) \ |
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-funroll-loops \ |
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-fstrength-reduce \ |
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-fexpensive-optimizations \ |
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- -falign-loops=2 \ |
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- -falign-jumps=2 \ |
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- -falign-functions=2 |
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-else |
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- RELEASE_CFLAGS+=-O2 |
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+ -fomit-frame-pointer \ |
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+ -ffast-math |
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endif |
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|
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ifeq ($(strip $(STRIP)),YES) |
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@@ -263,7 +256,7 @@ ifeq ($(strip $(BUILD_Q2P)),YES) |
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endif |
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|
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ifeq ($(strip $(BUILD_DEDICATED)),YES) |
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- TARGETS += $(BINDIR)/q2p-dedicated |
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+ TARGETS += $(BINDIR)/q2p-ded |
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DED_CFLAGS += -DDEDICATED_ONLY |
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endif |
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|
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@@ -292,11 +285,11 @@ ifeq ($(strip $(BUILD_SDLGL)),YES) |
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endif |
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|
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ifeq ($(strip $(BUILD_GAME)),YES) |
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- TARGETS+=$(BINDIR)/baseq2/game$(ARCH).$(SHLIB_EXT) |
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+ TARGETS+=$(BINDIR)/baseq2/game.$(SHLIB_EXT) |
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endif |
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|
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ifeq ($(strip $(BUILD_CTF)),YES) |
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- TARGETS+=$(BINDIR)/ctf/game$(ARCH).$(SHLIB_EXT) |
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+ TARGETS+=$(BINDIR)/ctf/game.$(SHLIB_EXT) |
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endif |
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|
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all: |
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@@ -585,7 +578,7 @@ $(BUILDDIR)/ded/sh_unix.o $(BUILDDIR)/d |
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$(BUILDDIR)/ded/q_shared.o $(BUILDDIR)/ded/pmove.o \ |
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$(BUILDDIR)/ded/cl_null.o $(BUILDDIR)/ded/cd_null.o |
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|
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-$(BINDIR)/q2p-dedicated : $(Q2PDED_OBJS) |
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+$(BINDIR)/q2p-ded : $(Q2PDED_OBJS) |
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@echo |
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@echo "**Built Q2P dedicated client with cflags:" |
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@echo "$(CC) $(CC_VERSION)"; |
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@@ -709,7 +702,7 @@ $(BUILDDIR)/game/m_parasite.o $(BUILDDIR |
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$(BUILDDIR)/game/m_tank.o $(BUILDDIR)/game/p_hud.o $(BUILDDIR)/game/p_trail.o \ |
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$(BUILDDIR)/game/p_view.o $(BUILDDIR)/game/p_weapon.o $(BUILDDIR)/game/m_flash.o |
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|
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-$(BINDIR)/baseq2/game$(ARCH).$(SHLIB_EXT) : $(GAME_OBJS) |
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+$(BINDIR)/baseq2/game.$(SHLIB_EXT) : $(GAME_OBJS) |
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@echo |
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@echo "**Built $@ with cflags:" |
| 223 |
@echo "$(CC) $(CC_VERSION) $(CFLAGS)"; |
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@@ -784,7 +777,7 @@ $(BUILDDIR)/ctf/m_move.o $(BUILDDIR)/ |
| 225 |
$(BUILDDIR)/ctf/p_menu.o $(BUILDDIR)/ctf/p_trail.o $(BUILDDIR)/ctf/p_view.o \ |
| 226 |
$(BUILDDIR)/ctf/p_weapon.o $(BUILDDIR)/ctf/q_shared.o |
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|
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-$(BINDIR)/ctf/game$(ARCH).$(SHLIB_EXT) : $(CTF_OBJS) |
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+$(BINDIR)/ctf/game.$(SHLIB_EXT) : $(CTF_OBJS) |
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@echo |
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@echo "**Built $@ with cflags:" |
| 232 |
@echo "$(CC) $(CC_VERSION) $(CFLAGS)"; |
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@@ -935,4 +928,4 @@ bz2: |
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@tar cjvf $(Q2P_VERSION_BZ2)-$(OSTYPE)-$(DATE).tar.bz2 $(BINDIR) |
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@printf ".... Done.\n" |
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|
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- |
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\ No newline at end of file |
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+ |